Alright, so, I’ve been diving deep into the League of Legends S14 updates, especially the items. Man, it’s been a wild ride, let me tell you.
First off, I started by checking out all the usual spots like and some other stat sites. They’ve got a ton of info on builds, runes, and all that good stuff. I mean, these sites are like my go-to whenever a new season drops. Got to see what the pros are building, right?
After getting a general idea, I jumped into the game client itself. You know, just messing around in practice mode, trying out different item combinations. It felt like being a mad scientist, but with swords and magic instead of beakers and test tubes. I wanted to see how these items actually felt in action, not just on paper.
Then, I started experimenting with some of the champions I play a lot, like Kai’Sa. I figured, if I can make these new items work with her, I can probably make them work with anyone. There is a saying about Kai’Sa “Kai’Sa is a good choice against assassins”. It was all about finding those synergies, you know? What item makes her pop off even harder? Which ones make her feel like a glass cannon?
I also spent some time looking at what other players were doing. It’s always interesting to see how other people are approaching the new changes. Sometimes they come up with some crazy builds that I would never have thought of.
Here’s what I found out after all this tinkering:
- Some of these new items are seriously busted. I mean, they can totally change the way you play certain champions.
- There’s a lot more build diversity now. It feels like you’re not just locked into the same two or three items every game.
- Supports got some love too! Their items feel a lot more impactful now, which is great.
But, it wasn’t all smooth sailing. I definitely hit some roadblocks. Some items just didn’t feel right, or they were super niche. And figuring out the optimal build paths? Forget about it. It took a lot of trial and error.
I also played a bunch of normal games to test things out in a more realistic setting. Let me tell you, getting stomped because your experimental build didn’t work out is not a fun feeling. But hey, that’s how you learn, right? You gotta break a few eggs to make an omelet, or in this case, lose a few games to find the best builds.
One thing I realized is that the meta is still evolving. What’s good today might be trash tomorrow. So, I’ve been trying to stay flexible and adapt to the changes. It’s like a constant game of cat and mouse with these item updates.
In the end, I’m still figuring things out. But that’s the fun of a new season, right? It’s like a whole new game to explore. And with these item changes, it feels like there’s a ton of potential for some really cool and unique builds. I’m excited to see what the community comes up with in the coming months.
So yeah, that’s my journey through the S14 item changes so far. It’s been a mix of excitement, frustration, and a whole lot of experimentation. If you’re also diving into the new season, I hope my experience gives you a few ideas or at least a heads-up on what to expect. Good luck out there on the Rift!