Alright, let’s talk about this Resonance Chain thing in Wuthering Waves. I’ve been putting some time into the game, figuring things out as I go, and this system popped up pretty quickly.

So, I was doing some pulls, you know, hoping for someone new. Instead, I got a duplicate of a character I already had. Can’t remember exactly who, maybe Yangyang? Anyway, a little notification popped up, something about ‘Sequence Node unlocked’. Didn’t think much of it at first, just figured it was some minor bonus.
Later, I decided to actually check out what that meant. I went into the Resonator screen, the place where you see all your characters. I tapped on the character I got the duplicate for. Somewhere on their profile page, I found this section labelled Resonance Chain. It looked like a path, or well, a chain, with several nodes marked S1, S2, S3, all the way to S6.
It clicked then. Getting duplicates isn’t just…nothing. It actually fuels this system. Each duplicate you get for a specific character unlocks the next node in their Resonance Chain.
Digging Into What It Does
So, what do these nodes actually do? I started reading the descriptions for the nodes I had unlocked, like S1 for that character.
- Node S1: This usually gives a nice little buff. Maybe it makes a skill slightly stronger, or reduces cooldown a tiny bit, or adds an extra effect. For my Yangyang, I think her first node helped with her energy regeneration or something related to her outro skill. It wasn’t game-breaking, but it was noticeable.
- Later Nodes (S2, S3, etc.): As I got more duplicates for other characters over time, I saw the effects get stronger or more interesting. Some nodes boost specific talents, others might change how a skill works more significantly.
- Big Power Spikes: From what I can tell by looking at the locked nodes further down the chain, like S4 or S6, these seem to offer really significant upgrades. Sometimes it’s a massive damage increase under certain conditions, or it adds a whole new mechanic to their kit. Haven’t gotten any character that high yet, but it looks like the goal for your main damage dealers or favorite supports.
Basically, I found out it’s the game’s way of making duplicate characters valuable. Instead of being a disappointment, getting another copy of someone you already use directly makes them stronger. You go to the character’s Resonance Chain screen, and if you have an unused node unlock (from pulling a dupe), you just click it to activate it.
It definitely changes how I look at pulling now. While new characters are exciting, getting duplicates for the ones I’ve built and rely on feels pretty good too. It’s a steady way to improve your existing team, making them more effective in combat. It adds another layer to character progression beyond just leveling up and gearing. It’s a pretty straightforward system once you see where it is and what it does – get copies, unlock nodes, get stronger. Simple as that.