Okay, so, I saw this thing online about helping a toy figure escape danger. Sounded kinda fun, so I decided to give it a shot. Basically, the idea is you gotta flip the script and make sure the little dude isn’t in danger anymore.
First thing I did was look around for some inspiration. I mean, I’m no game designer, but I figured there had to be something out there. Found some stuff about some game called Genshin Impact, they have these toy block puzzles. Seemed kinda cool, but I wanted something more hands-on.
So I grabbed one of my kid’s action figures, a little army guy. And I set up this whole scene on the kitchen table. I used some blocks to make a little fortress, and I put the army guy on top, like he was under siege. Then I started thinking, how do I get this guy out of trouble?
I moved some blocks around, trying to build a ramp or a bridge, but it all just kept collapsing. It was pretty frustrating, to be honest. I spent like an hour just messing around with these blocks, and my kid was looking at me like I was crazy.
Then I had this idea. What if, instead of trying to get him out, I just made the danger go away? So I took all the blocks that were supposed to be attacking him, and I used them to build a bigger wall around the fortress, making it super safe.
I called my kid over, showed him what I did. He just shrugged and went back to his video game. Kids, right? But I felt pretty good about it. I mean, I didn’t really follow the rules exactly, but I did help the toy figure escape danger, in my own way.
Here’s what I learned from all this:
- Thinking outside the box is sometimes more effective than just following the obvious path.
- Sometimes the best way to deal with danger is to just eliminate it, or build a wall!
- Kids are hard to impress.
It was a fun little experiment, and I got some time away from the daily stuff, which is always a plus. Maybe I’ll try it again sometime, with a different toy and a different kind of danger. Or maybe I’ll just stick to video games.